Susilawati , Wahyu Sukartiningsih and Waspodo Tjipto Subroto
Page: 111-116 | Received 21 Sep 2022, Published online: 21 Sep 2022
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The purpose of this study is to improve the creativity of teachers in presenting learning, so that, students feel comfortable learning and easy to receive materials taught by teachers. This type of research is a classroom action research. This research was conducted in two cycles, namely cycle 1 and 2. Each cycle consists of planning, implementation and observation and reflection. Methods of data collection in this study using tests, observations and interviews. From the data that has been collected and then analyzed using the analysis of observation data, tests and interviews. Based on the results of research, the results of student learning material rights and obligations with cooperative learning type of game-based tournament game team can improve student learning outcomes. This is evidenced by the increase in learning outcomes. In the first cycle average success reached 55.85% and in the second cycle increased to 85.58%. From the research, it can be concluded that cooperative learning type of game tournament team based on image media can improve the learning outcomes of 5th grade students of elementary school.
Susilawati , Wahyu Sukartiningsih and Waspodo Tjipto Subroto. The Increase of Learning Outcome: Cooperative Learning Team Game Tournament Type
Based on the Picture Media on the Material Rights and Obligations.
DOI: https://doi.org/10.36478/pjssci.2020.111.116
URL: https://www.makhillpublications.co/view-article/1683-8831/pjssci.2020.111.116