TY  - JOUR
T1  - The Digitizing Traditional Balinese Games to Maintain Balinese Traditions and Culture
AU - Agus Dharmadi, Made AU - Swadesi, I. KetutIwan 
JO  - The Social Sciences
VL  - 15
IS  - 12
SP  - 371
EP  - 375
PY  - 2020
DA  - 2001/08/19
SN  - 1818-5800
DO  - sscience.2020.371.375
UR  - https://makhillpublications.co/view-article.php?doi=sscience.2020.371.375
KW  - Website
KW  -traditional Balinese games
KW  -culture and traditions
KW  -FGD
AB  - This study aims to develop a website about
traditional Balinese games, to maintain the culture and
tradition of traditional Balinese games that have been left
behind. This website development method uses a system
development life cycle consisting of planning, analysis,
design, implementation (build and coding), testing and
maintenance. The data collection technique used is the
method of literature study, documentation study and
interview (FGD). Based on the results that have been
obtained, it can be concluded that the development of the
website has been developed and can be enjoyed by the
public by visiting the website address in browsing
searches on the internet. The current development has
succeeded in developing a website that is modern and
attractive and has a distinctiveness that stands out in the
field of culture and traditions related to traditional games
in Bali. Currently, almost 85% of the website is filled
with traditional games from 9 districts in Bali and can be
enjoyed in detail regarding: game history, players, game
implementation, necessary facilities and infrastructure,
dominant physical components and sports opportunities
for achievement. The obstacles faced are the difficulty in
demonstrating this traditional game to be practiced for
taking videos, due to the Covid-19 Pandemic but
researchers really hope that on other occasions, video
shooting related to this game can be done to complement
the website.
ER  - 