TY  - JOUR
T1  - Rendering a Video on the Image Coordinates Using Augmented Reality
AU - Mahalakshmi, P. AU - Harshavardhan Pathuri, Sri AU - Sampath Kumar, K. 
JO  - International Journal of Soft Computing
VL  - 14
IS  - 1
SP  - 6
EP  - 10
PY  - 2019
DA  - 2001/08/19
SN  - 1816-9503
DO  - ijscomp.2019.6.10
UR  - https://makhillpublications.co/view-article.php?doi=ijscomp.2019.6.10
KW  - Augmented reality
KW  -image processing
KW  -video rendering
KW  -AR tool kit
KW  -augmented
KW  -pixels
AB  - Augmented reality is the advanced approach of indirect view of the real world environment. It is used
to generate sensory inputs like audios, videos and graphics in reval time. Augmented reality can also be used
for rendering the videos on a background and play them with in the image coordinates. This concept of
augmented reality is simply to emphasize on image recognition and then combining the real time visuals with
the help of the advanced approach of augmented reality technology. Augmented reality brings out the
components of the digital world into a real world sensation. In this study, we present an android application
with the concept of augmented reality which helps in scanning the images and plays the mapped videos that
match with the image. Initially, the application requires permissions from the user to access the device camera
for scanning the images. This acts as input for the application. As soon as the camera recognizes the images
it compares the pixels and coordinates with the predefined images markers present in the database. Once the
marker is recognized it will fetch the linked video and plays it. This video will be played only on the image
coordinates without disturbing the surrounding content. When the camera is closer or when it is taken away
from the image the video player gets resized itself according to the image coordinates. Finally, we validate our
research to render the video on the image.
ER  - 