TY  - JOUR
T1  - Un-match: Object-Oriented Software Design Method and Visual Programming
AU - , Bill Yu-Fan Cheng AU - , Jonathan Jiin-Tian Chyou AU - , Jung-Jung Liu 
JO  - International Journal of Soft Computing
VL  - 2
IS  - 1
SP  - 199
EP  - 207
PY  - 2007
DA  - 2001/08/19
SN  - 1816-9503
DO  - ijscomp.2007.199.207
UR  - https://makhillpublications.co/view-article.php?doi=ijscomp.2007.199.207
KW  - Contingent software development
KW  -mismatch phenomenon
KW  -suitability of software development method
KW  -object-oriented software design method
KW  -visual programming
AB  - Software development methods (SDMs) are valuable but not a panacea. If selected and used correctly, they can provide great benefits; if regarded as magic solutions or otherwise misused, they can prove to be an expensive failure. Recently in software engineering practice, a systematic mismatch phenomenon between Object-oriented Software Design Method (OOSDM) and Visual Programming (VP) has been observed, but this mismatch phenomenon has been strangely neglected by academia. Therefore, this paper focuses on the suitability of OOSDM, while its purpose is to argue the un-match between OOSDM and VP from the viewpoint that `a blueprint must be followable.` Moreover, this paper also presents a series of in-depth interviews conducted to validate the correctness of the proposed arguments.
ER  - 