TY  - JOUR
T1  - Animating Cows to Follow Player
AU - Crispina Pardede, D.L. AU - Marlie, Escher AU - Puspitodjati, Sulistyo AU - Widowati, Henny 
JO  - Journal of Engineering and Applied Sciences
VL  - 12
IS  - 8
SP  - 2189
EP  - 2193
PY  - 2017
DA  - 2001/08/19
SN  - 1816-949x
DO  - jeasci.2017.2189.2193
UR  - https://makhillpublications.co/view-article.php?doi=jeasci.2017.2189.2193
KW  - Non-playable character
KW  -cow animation
KW  -move following player character
KW  -game
KW  -disaster mitigation
AB  - We are creating volcanic eruption disaster mitigation simulation game. The game supposedly to give
an experience for people how to mitigate when the volcanic erupted without experience the real one. A game
involves the characters consisting of playable character and a non-playable character. Those characters move
in accordance the role given to them. This study describe a non-playable character, i.e., cows that should lead
by player to a designated placed which is one of the suggestion that are directed by the national disaster
management agency Indonesia. The animation that defined to the cows makes the characters have the ability
to walk following the playable characters.
ER  - 