@article{MAKHILLTSS20149622544,
    title = {Star Question: Gamification of a Reviewing Process Using Self-Setting Question and Game Mechanism in Undergraduate Education},
    journal = {The Social Sciences},
    volume = {9},
    number = {6},
    pages = {437-441},
    year = {2014},
    issn = {1818-5800},
    doi = {sscience.2014.437.441},
    url = {https://makhillpublications.co/view-article.php?issn=1818-5800&doi=sscience.2014.437.441},
    author = {Sangkyun},
    keywords = {Gamification,review,undergraduate education,game mechanism,validate},
    abstract = {Reviewing a course and preparing for a term exam are very stressful processes for most students. As explained by Csikszentmihalyi, a proper challenge level could be used, as an effective motivation for the students to review and prepare a term exam. However, the students face with undue stress and do not think that reviewing a course and preparing for a term exam are interesting in a considerable proportion of cases. To provide a fun experience in reviewing a course and preparing for a term exam is the purpose of this study. To make a reviewing process fun, this study suggests a gamified reviewing process based on a gamification theory. This study validates the gamified reviewing process using a case study. The proposed reviewing process using a gamification theory could be used, as an effective tool which lessens the stress level of the students in education environments.}
    }