@article{MAKHILLJEAS2020151119314,
    title = {An Interactive Animation Story of Malaysian Folklore (Pengembaraan Budak Ijat)},
    journal = {Journal of Engineering and Applied Sciences},
    volume = {15},
    number = {11},
    pages = {2434-2441},
    year = {2020},
    issn = {1816-949x},
    doi = {jeasci.2020.2434.2441},
    url = {https://makhillpublications.co/view-article.php?issn=1816-949x&doi=jeasci.2020.2434.2441},
    author = {Faiz Afandi and},
    keywords = {Malay folklore,animation,story,interactive animation,mobile application,2d animation,interactive video,production},
    abstract = {Malaysia is a country that is rich in cultural
heritage in it. Each of the states in Malaysia has
distinctive folklore. Every story people have certain
functions as a media educator, moral teaching,
entertainment, social processes and exemplary advice to
the younger generation. However, in the new era of
technology, this folklore is being forgotten. The purpose
of this project is implementing interactive animation with
folklore. Interactive animation story is one of the best
ways to overcome the problem. By developing this
project, it will make the folklore closer to society.
Therefore, our cultural heritage will be preserved
and will continue to constantly tell people&#146;s stories
which represents and reflect the identity of a country and
nation.}
    }