@article{MAKHILLJEAS201712314128,
    title = {UML Point for Mobile Game A Measurement Method for
Sizing Mobile Game Design},
    journal = {Journal of Engineering and Applied Sciences},
    volume = {12},
    number = {3},
    pages = {481-487},
    year = {2017},
    issn = {1816-949x},
    doi = {jeasci.2017.481.487},
    url = {https://makhillpublications.co/view-article.php?issn=1816-949x&doi=jeasci.2017.481.487},
    author = {Nur and},
    keywords = {Software setrics,application effort estimation,functional size measurement,UML,mobile game},
    abstract = {This study proposes a method for estimating the size of mobile game application. UML Point presents
rules to be mapped to UML model from the mobile game requirements. Methods/statistical analysis: This study
provides specification of UML model to be adapted in the mobile game design. In addition to model the
requirements, this study also introduces UML stereotypes for grouping certain elements in mobile game. We
present mapping rules for measure the functional size of mobile game using IFPUG Function point analysis and
provide a case study to show the possibility the proposed method to be applied in mobile games. From the case
study, the use of UML model and the proposed stereotype were found useful in presenting the requirements.
The results from the case study also support the claim that the proposed rules can be use in early estimation
of mobile game application. Application/improvements: the improvements in this research involve the
development of automated tool by directly exporting the UML game model to the tool for estimation process
and conduct experiment for validation.}
    }