@article{MAKHILLAJIT20151475945,
    title = {The Effects of 3D Virtual Environment on Pre Competitive Anxiety among Volleyball Athletes},
    journal = {Asian Journal of Information Technology},
    volume = {14},
    number = {7},
    pages = {260-263},
    year = {2015},
    issn = {1682-3915},
    doi = {ajit.2015.260.263},
    url = {https://makhillpublications.co/view-article.php?issn=1682-3915&doi=ajit.2015.260.263},
    author = {Dayang Hjh Tiawa,Abdul,Samah Ali and},
    keywords = {3D virtual environment,pre-competitive state anxiety,cognitive anxiety,somatic anxiety,volleyball athletes},
    abstract = {Virtual reality has been used as a common treatment for anxiety to improve athletes&#146; performance. Pre-competitive anxiety in sports is considered as a critical issue for many athletes. The pre-competitive anxiety is able to hinder the athletes&#146; performance. This study aims to investigate the effects of 3D virtual environment on pre-competitive anxiety in particular cognitive anxiety and somatic anxiety before and after the intervention of 3D virtual environment for experimental and control group among volleyball athletes. The quasi-experimental design included experimental group and a control group with 40 respondents in each group. The experimental group was given the intervention of 3D virtual environment, sport psychology training for 12 sessions in a month. However, for the control group there was no special training. The Competitive State Anxiety Inventory (CSAI-2) was used to measure the parameters of cognitive anxiety and somatic anxiety. To find out the effect of effects of 3D virtual environment on pre-competitive anxiety among the athletes, Kruskal Wallis test was obtained. The study findings showed that after the intervention 3D virtual environment experimental group, a significant difference was observed in somatic cognitive anxiety and anxiety. The main effect of group was significant in the test of anxiety in the post-test after controlling the effect of pre-test. The findings of this research revealed that the 3D virtual environment is able to help athlete in order to overcome their pre-competitive state anxiety.}
    }