TY - JOUR T1 - Simple Flight Simulator Model AU - , Loay E.George AU - , Suhad F.Sheehan JO - Asian Journal of Information Technology VL - 4 IS - 9 SP - 878 EP - 884 PY - 2005 DA - 2001/08/19 SN - 1682-3915 DO - ajit.2005.878.884 UR - https://makhillpublications.co/view-article.php?doi=ajit.2005.878.884 KW - OpenGL KW -activeX KW -directX KW -joystick KW -throttle KW -rudder KW -elevator KW -aileron KW -pitch KW -roll KW -yaw KW -longitude KW -latitude KW -heading KW -speed KW -altimeter KW -gauge AB - Pilots are trained using computerized flight simulators. A flight simulator is a training system where pilots can acquire flying skills without need to practice on a real airplane. Simulators are used by professional pilots to practice flying strategies under emergency or hazardous conditions, or to train on new aircraft types. In this study a framework for flight simulation is presented and the layout of an implemented program is described. The calculations were based on simple theoretical approach. The implementation was based on utilizing some of utilities supported by ActiveX, DirectX and OpenGL written in Visual C++. The main design consideration is to build a simple flight simulation program can operate without need to high computer environment specifications. ER -