TY - JOUR T1 - Review Effects of Lessons using Talk Card Game AU - Kim, Sangkyun JO - The Social Sciences VL - 12 IS - 11 SP - 2004 EP - 2007 PY - 2017 DA - 2001/08/19 SN - 1818-5800 DO - sscience.2017.2004.2007 UR - https://makhillpublications.co/view-article.php?doi=sscience.2017.2004.2007 KW - Talk card game KW -gamification KW -learning effects KW -serious game KW -engineering education KW -process AB - The talk card game is a game which helps the students to discuss and review the learning contents with peers using the gamification mechanics and rules. The purpose of this study is to validate the review effects of the talk card game: the subjects of this study are 35 engineering students who used the talk card game to review and discuss the learning contents with peers. Five questionnaires with a 5 point Likert scale were used to collect data. Data were analyzed using SPSS Software. The discussion process using the talk card game was funny. The talk card game did not undermine the depth of the debate among the students. The talk card game increased the equality of speech among the students. The talk card game make the students listen to the opinions of other students carefully. The students who used the talk card game recommended this game to other classes. The talk card game is an effective tool which amuses the students and improves the learning outcomes in the reviewing process of classes. ER -