@article{MAKHILLTSS2017121124515, title = {Cost-Benefit Factors of Gamification Systems}, journal = {The Social Sciences}, volume = {12}, number = {11}, pages = {2105-2108}, year = {2017}, issn = {1818-5800}, doi = {sscience.2017.2105.2108}, url = {https://makhillpublications.co/view-article.php?issn=1818-5800&doi=sscience.2017.2105.2108}, author = {Sangkyun}, keywords = {Gamification,economics,cost-benefit analysis,return on investment,IT,field}, abstract = {Gamification means applying the fun of the game, the mechanics and rules included in the game to the non-game areas. The purpose of this study is to present a method for analyzing the effectiveness of gamification systems for business executives. To this end, this study reviews previous work on economic justification of IT investment and gamification systems in various fields. In conclusion, we discuss cost-benefit factors of gamification systems.} }